Now I just want to talk a little about our team and software used in the jam.
Andre – Game Designer and blogger: Since there’s not much to do right now… let’s blog about it.
Mark – Programmer: Using HaxeFlixel as game engine, and we intend to make an Android build for the final prototype of the jam.
Maxime – Sound designer: Logic Pro and add-ons.
Yuri – 2D artist: Drawing in Photoshop in a Surface tablet.
À plus tard!