Technical Stuff

Hello, everyone!

Now I just want to talk a little about our team and software used in the jam.

Andre – Game Designer and blogger: Since there’s not much to do right now… let’s blog about it.

Mark – Programmer: Using HaxeFlixel as game engine, and we intend to make an Android build for the final prototype of the jam.

Maxime – Sound designer: Logic Pro and add-ons.

Yuri – 2D artist: Drawing in Photoshop in a Surface tablet.

À plus tard!

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